Handling Feedback Like a Champ
Getting feedback on your game can be invaluable, but how you handle and utilize that feedback can make all the difference between success and failure.
Getting feedback on your game can be invaluable, but how you handle and utilize that feedback can make all the difference between success and failure.
Launching a game is a thrilling moment for any game developer. However, the success of a game launch doesn’t happen by chance. It requires careful planning, execution, and a well-thought-out launch strategy – a roadmap to ignite player interest, generate buzz, and ensure your game doesn’t get lost in the crowded digital marketplace. In this …
At some level, I was aware of the layer of panic sweat that covered me head to toe, but it was far away. The bulk of my mind raced – rapidly flipping through the endless list of “to dos” while at the same time, I was unable to focus on any one thing. I didn’t …
I wrote about the role of Motivation, Drive, and Discipline in another article. Here, I want to dive deeper into how to cultivate these aspects – particularly discipline – to help you built & keep progress and momentum on your game, even when things get hard. Cultivating Drive While it may seem Drive is an …
Just seeing my laptop made me ill. Like, stomach clenched, could dry-heave-at-any-moment ill. I fought through it. I forced myself to sit down, and I forced myself to log in. That’s when the rationalization started. All of it was true – Well, mostly. If I was being honest with myself, and at the moment I …
As an indie studio leader, you face many creative challenges. You have to balance your team’s vision with your budget and time limits. You also have to communicate, coordinate, and collaborate effectively with your talented and passionate team members. How can you lead them creatively and help them achieve their best work? There are approximately …